Showing posts with label News. Show all posts
Showing posts with label News. Show all posts

Friday, 19 August 2016

NBA 2K17 NEW LEAKED FOOTAGE with Basic and Advanced Controls

NBA 2K17 BASIC & ADVANCE CONTROLS

Basic Offense

  • Left Stick – Move Player
  • Right Stick – Pro Stick: Dribble Moves / Shooting / Passing
  • LT – Post Up
  • RT – Sprint
  • LB – Call Play (tap) / Pick Control (hold)
  • RB – Icon Pass
  • A – Pass / Touch Pass
  • B – Bounce Pass (tap) / Flash Pass (double tap)
  • X – Shoot (tap for Pump Fake / Hop)
  • Y – Overhead Skip Pass (tap) / Alley-op (double tap)
  • Up on D-Pad – Gameplay HUD
  • Right on D-Pad – Point of Emphasis
  • Left on D-Pad – Offensive Strategies
  • Down on D-Pad – Substitutions
  • View – Timeout
  • Menu – Pause
Shooting
  • Jump Shot: Move and hold Right Stick straight down (straight up for bankshot)
  • Hop Gather: Press X while driving (Left Stick determines direction of hop)
  • Spin Gather: RT and Double Tap X while standing or driving
  • Runner / Floater: Move and hold Right Stick away from hoop (while driving close)
  • Normal Layup: Move and hold Right Stick toward hoop while driving (Right Stick determines finish hand)
  • Reverse Layup: Move and hold Right Stick toward baseline (while driving baseline)
  • Euro Step Layup – Double tap X while driving
  • 2-Hand Dunk: RT + Move and hold Right Stick toward hoop (while driving)
  • Flashy Dunk: RT + Move and hold Right Stick away from hoop (while driving)
  • Dominant / Off-Hand Dunk: RT + Move and hold Right Stick left or right to dunk with that hand (while driving)
  • Mid-Air Change Shot: Start dunk / layup, move Right Stick in any direction while in the air
  • Pump Fake: Start a jump shot, then quickly release Right Stick
  • Step Through: Pump fake, then press and hold Right Stick again before pump fake ends
  • Putback Dunk / Layup: Move and hold Right Stick in any direction during an offensive rebound

Dribbling
  • Rhythm Dribble: Move Right Stick toward hoop then quickly release
  • In and Out: RT + Move Right Stick toward hoop then quickly release
  • Hesitation (Quick): Move Right Stick toward ball hand then quickly release
  • Hesitation (Escape): RT + Move Right Stick toward ball hand then quickly release
  • Crossover: Move Right Stick toward off hand, then quickly release
  • Crossover (Escape): RT + Move Right Stick toward off hand, then quickly release
  • Between Legs Cross: Move Right Stick between off hand and player’s back then quickly release
  • Behind Back: Move Right Stick away from hoop, then quickly release
  • Stepback: RT + Move Right Stick away from hoop, then quickly release
  • Spin: Rotate Right Stick from ball hand around player’s back, then quickly return to neutral
  • Half Spin: Rotate Right Stick in a quarter-circle from ball hand to hoop, then quickly return to neutral
  • Triple Threat Jab: Move Right Stick left or right then quickly release (while in triple threat)
  • Triple Threat Combo Move: Move Right Stick toward the hoop then quickly release (while in triple threat)
  • Triple Threat Stepback: RT + Move Right Stick away from hoop, then quickly release (while in triple threat)
  • Triple Threat Spinout: Rotate Right Stick then quickly return to neutral (while in triple threat)
Passing
  • Pass: A (Left Stick selects recipient)
  • Bounce Pass: B (Left Stick selects recipient)
  • Overhead Skip Pass: Y (Left Stick select recipient)
  • Lead to Basket Pass: Press and hold Y (Left Stick select recipient) then release to pass
  • Flashy Pass: Double tap B (Left Stick select recipient)
  • Dribble Pitch / Handoff: Press and hold B (Left Stick select recipient) then release to pass
  • Icon Pass: Press RB then press action button of desired receiver
  • Fake Pass: Y + B (while standing or driving)
  • Jump Pass: X + A (while standing or driving)
  • Alley Oop: Double tap Y (Left Stick selects recipient, toward basket for oop-to-self)
  • Rolling Inbound: Y during baseline inbounds
  • Give and Go: Press and hold A to retain control of passer, release A to receive the ball back
  • Pro Stick Pass: RB + Right Stick
Basic Defense
General
  • Left Stick – Move Player
  • Right Stick – Steal / Hands Up / Contest
  • LT – Intense D
  • RT – Sprint
  • LB – Defensive Strategies (tap) / Double Team (hold)
  • RB – Icon Swap
  • A – Player Swap (closest to ball)
  • B – Take Charge
  • X – Steal
  • Y – Block / Rebound
  • Up on D-Pad – Gameplay HUD
  • Right on D-Pad – Points of Emphasis
  • Left on D-Pad – Defensive Sets
  • Down on D-Pad – Substitutions
  • View – Intentional Foul
  • Menu – Pause
On-Ball Defense:
  • Intense-D: Press and hold LT when in front of dribbler
  • Crowd Dribbler: Press and hold LT when near the dribbler
  • Fast Shuffle: Press and hold LT + RT, move Left Stick in any direction
  • Hands Up Defense: Move and hold Right Stick in any direction
  • Shot Contest: Move and hold Right Stick in any direction when near shooter (during shot)
  • Vertical Contest: Move and hold Left Stick away from the shooter and press Y
  • Swat Block: Hold RT and press Y
  • Take Charge: Press and hold B
  • Flop: While in take charge, release B, press B
  • Intentional Foul: Repeatedly press or press and hold X near ballhandler (press View for Team Intentional Foul)
  • Double Team: Press and hold LB
  • Icon Double Team: Press LB, press and hold the action button of desired double teamer
Off-Ball Defense:
  • Bump: Hold LT while impeding the path of the offensive player
  • Chuck: (while standing) LT + Right Stick flick towards offensive player
  • Grab: (while defender is running) Left Stick + Right Stick flick towards offensive player
  • Post Up / Ball Denial: Hold LT when near opponent (based on distance to basket)
  • Deny Hands Out: Right Stick in any direction
  • Ball Pressure: Right Stick press towards ball handler
  • Push: LT + Left Stick into defender (when posted off-ball)
  • Deny / Front Post: LT + Right Stick left / right (when posted off-ball)
  • Pull Chair in Post: Flick Right Stick in same direction as offensive player (when posted off-ball)
Advanced Controls
Post Moves:
  • Enter / Leave Post: Press and hold LT to post up, release LT to faceup
  • Quick Spin: Rotate Right Stick to outside shoulder
  • Hook Drive: Rotate Right Stick to inside shoulder
  • Fakes: Move Right Stick left or right then quickly release
  • Pick Up Dribble: Move Right Stick toward the hoop then quickly release
  • Switch Dribble Hand: Move Right Stick away from hoop then quickly release
Post Shots (Shotstick):
  • Post Hook: Right Stick left or right toward hoop (close range)
  • Post Fade: Right Stick left or right away from hoop (beyond close range)
  • Post Layup: Move and hold Right Stick left or right toward hoop (close range) while Left Stick is toward hoop
  • Shimmy Shot: RT + Right Stick away from hoop with Left Stick neutral
  • Shimmy Hook: RT + Right Stick toward hoop with Left Stick neutral
  • Post Hop: Left Stick left or right away from hoop, then tap X
  • Post Stepback: Left Stick away from hoop, then tap X
  • Dropstep: Left Stick left or right toward hoop, then tap X
  • Pump Fake: Start a shot listed above, then move Right Stick to neutral
  • Up and Under / Step Through: Pump fake, then Right Stick again before pump fake ends
Off-Ball Offense:
  • Call for ball – A
  • Call for Alley-Oop: Double tap Y (while cutting toward hoop)
  • Set Screen: B
  • Call for Screen: Y
  • Post Up: Hold LT (while standing or moving into defender)
  • Push: (while posted up) Left Stick
  • Spin: (while posted up) Right Stick twirl clockwise or counterclockwise
  • Walkdown: Left Stick + Right Stick towards defender
Advanced Offense:
  • Quick Playcall: Press LB, then use Right Stick to select a play from the menu
  • Positional Playcall: Press LB, then press teammate’s action button: choose play from menu
  • Basic Pick Control: Press and hold LB
  • Advanced Pick Control: Press and hold LB. Use RB to choose Roll vs. Fade and RT to choose pick side.
  • Icon Pick Control: Press LB, then press and hold the action button of desired screener
  • Slip Screen and Early Fade: Call for pick, then press LB again at any time before the screener gets hit to have him slip or fade early

Saturday, 16 August 2014

Major Xbox One Update This Fall



Major Xbox one update is about to roll out this fall. One of the biggest complaints from people who came across to the Xbox one from the Xbox 360 was, "if it ain't broke don't fix it" referring to the user interface. Since then Microsoft have been constantly tweaking the interface trying to bring it up to par and maybe even improve the Xbox experience. Some key feature users can experience according to Major Nelson are:

  • Parties - Party app has been redone to highlight what activities everyone in your party is doing.
  • New Friends Section - this will enable you to see what your friends are doing, and even check out most popular game-scores over the last 30 days.
  • Media Player - I'm most excited for this feature because it allows the user to access media files and play from either and attached USB device or from a network connection from media severs and will support more formats than the Xbox 360.
Those are the main features i'll looking forward to. Other features are as follows; Xbox One in new markets, Country Expansion, Multiple Game DVR Deletes, Save your Avatar Gamerpic, Setting Updates, Bandwidth User Display, Live TV Mini-guide, Boot to Tv, Stream TV to Smart-Glass, and Xbox One Digital TV Tuner.

These are just some of the feature rolling out, we should see this out by sometime next month. Lets see how much of an improvement this does to the user interface. 

Sunday, 10 August 2014

Batman: Arkham Kight Xbox One, PS4 Delayed






The new Batman: Arkham Knight expected to be released this year is now rumored to be delayed until 2015.  After DC All Access Panel showed the trailer, it was announced that the game has been pushed to 2015. Game Informer in an interview stated that the creators decided to add more characters to make the game more interesting. 
For now, no character has been revealed for the game but the rumors surrounding the introduction of a hero or a villain to challenge the cape crusader. Personally I don't mind waiting, its better they get it right now before the rush it out and we get half a game.

Saturday, 19 July 2014

Xbox One Announced August Update



Microsoft has announced its new update which includes remote download features, upgrades to the activity feed, 3D Blue-ray functionality, Expanded Friends area on Home, Mobile purchase, Low battery notification, Disable notifications during video, and Last seen time in Friends List. You can watch Major Nelson demonstrate the August update in he video above.

Thursday, 17 July 2014

Microsoft's Xbox one double Sales from May to June


It seem like Microsoft move to drop the Xbox one without the kinect was a great move since the new Xbox one offering on June 9th, the sales have more than doubled compared to the month of May. This doesn't shadow the upcoming cuts in the next six months of Microsoft with the Nokia branch of the company being hit the worst. 

Friday, 11 July 2014

Project Cars Delayed on Wii U


Project cars has been delayed on the Wii U till 2015. The PS4, Xbox one, and PC versions will still be released in November of this year. Project cars is a racing simulator which features a dynamic weather system plus time of day effects with realistic race weekends and is said to have to largest track roster of any recent racing game.

PS4 Early Access



Sony is having discussion about bringing a Play station Early Access Program to the PS4. This is already available on Steam where developers sell their games as it is being developed. Consumers will be able to buy and play games as it is in its development stage all the way to finish. This will come at a cheaper rate which will allow you to play the game as it is being developed all the way till the game is completed

Wednesday, 9 July 2014

New Titanfall DLC Frontier's Edge Revealed


Titanfall revealed the upcoming three new maps in its latest DLC Frontier's Edge. Titanfall: Frontier's Edge new maps   a beach resort known as Haven, a mountain-side mining hub call Export, and an isolated mining outpost called Dig Site. As a standalone, the DLC pack will be available for $10 USD, as well as though the season pass for $25 USD.

Wednesday, 2 July 2014

Watchdogs New DLC Update July 8th to Everyone for $7


Ubisoft has unveiled that three new single-player missions with new perks weapons and outfits will be coming to Watchdogs on July 8th as DLC for all platforms. According to Ubisoft the Season Pass holders already had access to this content a week ago, the Season pass is still available for $20. The three missions include an assault on a palace by a certain “Internet mogul, “the take-down of a group of CEOs meeting in secret, and the theft of a biometric weapon.  


New weapons available are the Biometric Rifle as well as an Auto-six Pistol. One of the perks will make vehicles more durable while another will increase the amount of money you snag by hacking ATMs. If you will like to give this DLC a try, it will be only $7, is this a fair price, yes or no?? If you got that lying around with no purpose attached to it, maybe you should.

Saturday, 28 June 2014

The Legend of Zelda with Multiplayer????

Its getting better by the day when it comes to Wii U gaming, it seem like when it comes to triple A, the console isn't doing that bad, its the 3rd party titles where the ball was dropped. No promises were made but it seem like the Legend of Zelda Wii U may be more than a single player experience. Keep your fingers crossed, although we know Zelda as a single player experience with tons of replay value, it would hurt to add a little something extra for the fans of the franchises. The way i look at it is like this, if the multi-player is a bust, I can always fall back to playing long hours of the single-player. 


Friday, 27 June 2014

Metal Gear Solid 5: The Phantom Pain Extended Trailer - E3 2014





This trailer gives me high hopes for Metal Gear Solid 5: The Phantom Pain. I am impressed with this trailer while it give me "what happen next" feeling. This version apparently is in the aftermath of the events of Ground Zeroes. Hopefully this will be more promising thank Ground Zeroes short disappointing gameplay. 

Wednesday, 25 June 2014

The Division: Is it PAY to CHEAT?


In an interview with GameSpot ubisoft massive managing director provided some light guidelines on how the division plan to make extra money via micro transactions. He said "So what we're looking at is we don't want to have pay-to-win, but we are definitely looking at things where you can game time or comfort." So it seem like for the right price you can make the game easier, and not waste your time actually exploring and working for stuff. WHY WOULD WE WANT THAT??? HMMMMMM


Personally I think this diminishes the value of actually earning everything completely and legitimately. Sadly, although the claims is that it won't give any competitive advantage, I strongly beg to differ. Unless the purchases can't affect the game and are fully cosmetic, I believe this will be a game dominated by the highest bidder, I could be wrong. What do you think about all this??

Wednesday, 11 June 2014

Call of Duty Advance Warfare E3 2014 Footage Excited or Not?


Call of Duty Advance Warfare will definitely move the series to a different direction. To me it seem like they're taking page out of Titanfall and other futuristic shooters. With the addition of  exoskeleton suits and new gadgets which enhances the abilities of the character. Hopefully this will make for some fast pace exciting gameplay. Is this what the series need? I seem as if the fans of the Cod franchise kept referring to the older instalments namely Call of Duty 4, which has always been the benchmark and most compared to Call of Duty ever. Odd enough it seems that some are excited about this new direction, hoping to take the game in new direction that bring us back to the days of non stop gaming and constant excitement. One could only hope!


The footage drops the character in a war in the middle of the streets in the heart of Tokyo city where we were immediately exposed to sophisticated high-tech gadgets. In my opinion, although the game decided to move to a more technological twist, it still gave off the Call of Duty Feel.



Overall, the trailer was OK, just barely above average, all it got me thinking is "when will I get to see the multi-player?" In my point of view, the single player of all Cod games usually sends you down a narrow path which leave you with little or no influence over the outcome which leave the multi-player experience to be more relevant in providing a viable sustainable experience and overall the key for the success of Call of Duty Advance Warfare.

Saturday, 7 June 2014

What Can We Expect From Sony in E3 2014?

It seem like Sony's PS4 main objective at E3 2013 was to launch an all out attack on Microsoft's Xbox One. Besides the $100 price gap between consoles, Sony strongly stated that it's main focus is gaming which appealed to the hardcore gamer while Microsoft's promoted the use of their console for a wide range of entertainment purpose negatively affected its customer base. The restriction on trading and reselling of games didn't offer any help in Microsoft's favour not to mention the lack of power of the hardware. It was clear that Sony had all bases covered and Microsoft was not prepared for the attack it was about to experience. 


To me their goal was to sell more consoles over its competitor which was achieved with PS4 recording over 6 million consoles sold while Xbox One only sold around 4 million. A great victory by any measure. Now what can we look forward to in E3 2014? To me, this year is all about the games. So far in my opinion, all Next Gen consoles fell short when providing games that offer a new experience which is what was and is expected from new consoles and now we are impatiently waiting to witness at this E3 to see something new, something that would blow us away that would give us hope for the not so visible future.